{"version":"1.0","provider_name":"LITTLESTURGISRALLY","provider_url":"https:\/\/littlesturgisrally.net","author_name":".","author_url":"https:\/\/littlesturgisrally.net\/index.php\/author\/admin\/","title":"Kunitsu-Gami: Path of the Goddess: How Capcom Created a Prequel Story Through Traditional Japanese Puppeteering","type":"rich","width":600,"height":338,"html":"
Kunitsu-Gami: Path of the Goddess: How Capcom Created a Prequel Story Through Traditional Japanese Puppeteering<\/a><\/blockquote>