full article on nintendolife.com<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"It’s all in the mouth. Masahiro Sakurai is back with another game development video and today’s lesson is all about Manga-like visuals. The legendary game designer discusses the expressive and unrealistic techniques employed by manga and anime artists to achieve the most expressive result, specifically, how a character’s mouth appears in profile and from the […]<\/p>\n","protected":false},"author":1,"featured_media":1936,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[20],"tags":[],"_links":{"self":[{"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/posts\/1934"}],"collection":[{"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/comments?post=1934"}],"version-history":[{"count":1,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/posts\/1934\/revisions"}],"predecessor-version":[{"id":1935,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/posts\/1934\/revisions\/1935"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/media\/1936"}],"wp:attachment":[{"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/media?parent=1934"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/categories?post=1934"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/littlesturgisrally.net\/index.php\/wp-json\/wp\/v2\/tags?post=1934"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}