{"id":2226,"date":"2024-07-16T15:30:00","date_gmt":"2024-07-16T15:30:00","guid":{"rendered":"https:\/\/littlesturgisrally.net\/?p=2226"},"modified":"2024-07-17T22:13:04","modified_gmt":"2024-07-17T22:13:04","slug":"random-zelda-modder-brings-totks-fuse-ability-to-ocarina-of-time","status":"publish","type":"post","link":"https:\/\/littlesturgisrally.net\/index.php\/2024\/07\/16\/random-zelda-modder-brings-totks-fuse-ability-to-ocarina-of-time\/","title":{"rendered":"Random: Zelda Modder Brings TOTK’s Fuse Ability To Ocarina Of Time"},"content":{"rendered":"
Who knew a Gossip Stone could be so useful?<\/strong><\/p>\n If you cast your mind back to earlier this year, you might recall an Ocarina of Time<\/a> mod from notCHase<\/a> which added Tears of the Kingdom<\/a>‘s Ultrahand ability to Link’s 1998 adventure<\/a>. It was an entertaining watch and, after watching a polygonal Hero of Time put together a few rudimentary builds, we couldn’t help but wonder what his other Zonai abilities might look like in the iconic N64 style. Well, we have our answer (thanks, Gaming Reinvented<\/a>).<\/p>\n Modder notCHase is back with a new build, this time adding TOTK’s Fuse to Ocarina of Time (at least, to the game’s open-source port, Ship of Harkinian). It’s just as wild to see as you might expect. In the brief demo of the mod shown above, notCHase demonstrates Link’s combining abilities in action, fusing signs, trees, enemies and even NPCs to his sword and shield.<\/p>\n