{"id":2311,"date":"2024-07-18T13:00:00","date_gmt":"2024-07-18T13:00:00","guid":{"rendered":"https:\/\/littlesturgisrally.net\/?p=2311"},"modified":"2024-07-18T13:11:39","modified_gmt":"2024-07-18T13:11:39","slug":"portal-your-way-to-victory-splitgate-2-coming-to-xbox-in-2025","status":"publish","type":"post","link":"https:\/\/littlesturgisrally.net\/index.php\/2024\/07\/18\/portal-your-way-to-victory-splitgate-2-coming-to-xbox-in-2025\/","title":{"rendered":"Portal Your Way to Victory: Splitgate 2 Coming to Xbox in 2025"},"content":{"rendered":"
Like most gamers, I heard about Splitgate<\/em> in the summer of 2021, when it absolutely blew up on Xbox. A first-person shooter from a small group of first-time developers answered the question: Okay, but what if\u2026 with portals?\u00a0<\/p>\n How do you follow up a viral hit? Just make everything better. That, at least, has been our intent from the start of the development of Splitgate 2<\/em>. At its core, Splitgate<\/em> is a fun game that\u2019s hard to put down, but we knew it was a long way from a true AAA experience. That\u2019s been our focus the past two years \u2013 make something that can stand toe-to-toe with the greatest shooters around.<\/p>\n To make that a reality, we had to hire a killer crew of veteran developers to up our capabilities. I\u2019m lucky to work with people who\u2019ve made some of my favorite games, including developers from Riot, 343i, and Activision Blizzard. We needed all that talent to make sure Splitgate 2<\/em> wasn\u2019t a \u201c1.5\u201d but a true sequel. One that could satisfy the itch for something new and exciting from both our current fanbase and many more new players.<\/p>\n Did we do it? You\u2019ll get to judge for yourself soon enough as Splitgate 2<\/em> will be playable at Gamescom 2024. For now, I can\u2019t reveal too much. But I can tell you what the team was focused on improving with Splitgate 2<\/em>. We wanted an experience that was challenging, but also approachable, where you could make meaningful choices before ever stepping in the arena. And, of course, we wanted it to look amazing.<\/p>\n