{"id":836,"date":"2024-06-13T15:00:00","date_gmt":"2024-06-13T15:00:00","guid":{"rendered":"https:\/\/littlesturgisrally.net\/?p=836"},"modified":"2024-06-13T15:03:56","modified_gmt":"2024-06-13T15:03:56","slug":"hands-on-arranger-a-role-puzzling-adventure-is-a-rubix-cube-zelda-like-and-we-love-it","status":"publish","type":"post","link":"https:\/\/littlesturgisrally.net\/index.php\/2024\/06\/13\/hands-on-arranger-a-role-puzzling-adventure-is-a-rubix-cube-zelda-like-and-we-love-it\/","title":{"rendered":"Hands On: ‘Arranger: A Role-Puzzling Adventure’ Is A Rubix Cube Zelda-Like, And We Love It"},"content":{"rendered":"
Disadventure.<\/strong><\/p>\n Arranger: A Role-Puzzling Adventure<\/a> really sets itself apart from other puzzle games. We\u2019ve seen plenty of sliding-tile puzzlers over the years, but Furniture & Mattress\u2019 adventure is defined by its framing. It\u2019s not an RPG, but it absolutely feels like one in many different ways. You have to use weapons to defeat certain monsters blocking your path. There\u2019s a whole coming-of-age story about leaving home and growing up. There are even boss battles.<\/p>\n It\u2019s as if puzzle designer Nico Recabarren (developer on Ethereal<\/strong>) built a completely new Rubix Cube, artist David Hellman (Braid<\/a>) painted that Rubix Cube, and writer Nick Suttner (Carto<\/a>) sketched out a world of fun and adventure around it, with everything taking place on a bunch of interconnected square grids. We\u2019ve been enamoured since its reveal during the February 2024 Nintendo Direct Partner Showcase<\/a>, and going hands-on with the game at Summer Game Fest Play Days, we can\u2019t wait to cause chaos by moving tiles around.<\/p>\n