Review: Ace Combat 7: Skies Unknown Deluxe Edition (Switch) – Returns For Another Pass With A Top-Flight Port

In the Summer skies, flying high!

Did you know the F-16 first took flight 50 years ago a few months back? It is currently enjoying its Block 70 revision in case you were fearing that air forces around the world are still flying half-century-old technology. Meanwhile, Ace Combat is turning 30 next year and, much like an airplane block revision, it evolves with every new entry. Sadly Nintendo owners might have missed this evolution entirely, with only a Game Boy Advance entry and two slightly different 3DS versions of an Ace Combat 2 remake successfully navigating to Nintendo skies. Sadly, the 3DS game carries in the West the title of Assault Horizon Legacy (+), which ended up confusing potential young nuggets to take the plunge since the home console Assault Horizon remains the most devise entry in the series, with developer Project Aces attempting to inject some Call of Duty-ism into the formula with disastrous results.

The pressure was on. The Xbox 360-exclusive Ace Combat 6: Fires of Liberation had raised the bar for the series (which was already extremely high after the PlayStation 2 trilogy), so Project Aces needed to ensure that the next numbered game in the series was their shiniest, slickest F-16 equivalent yet. In January 2019, Ace Combat 7: Skies Unknown launched on previous-generation consoles and soon after on PC to warm reviews. Five years later, this very same Unreal Engine-powered opus now lands on Nintendo Switch, which is something none of us at Nintendo Life ever expected to write. Surely, there has to be a catch… right?

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