“If you make a protagonist who just stands there, they will look like an idiot”.
The silent protagonist is a hotly debated topic among RPG enthusiasts. Usually acting as a stand-in for the player, this character is usually the lead, although they have no (or very little) dialogue, and can only interact with characters through basic dialogue options. And the creator of Dragon Quest, Yuji Horii, has weighed in on the difficulties of using silent protagonists in modern video games.
In a chat with the director of the Persona series Katsura Hashino published in Denfaminicogamer (and translated by Automaton Media), Horii admitted that “increasingly-realistic” graphics have made silent protagonists “increasingly difficult to depict”.
Read the full article on nintendolife.com
Leave a Reply