Hands On: Zelda, But With Mind-Bending Perspective Puzzles – We Take ‘Cassette Boy’ For A Spin

Giant cube-shaped cat fights and “The Schrödinger System”.

BitSummit, held in Kyoto every sweltering hot summer, plays host to an incredible amount of indie developers from across the globe. As you might expect, it can be rather hard to stand out – so much so that it was even difficult for us to curate a list of impressive Switch games down to only 10 titles this year. However, Cassette Boy, with its muted Game Boy-like color palette, exuded so much retro charm that we couldn’t help but play it more than once, chatting with the sole developer Kiyoshi Honda whenever he had a moment to spare from the hordes lining up to play his game.

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